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action
listlengths
3
17
action_id
int64
0
5
action_text
stringlengths
4
182
decision_step
int64
0
999
env_name
stringclasses
5 values
episode_idx
int64
0
99
image
imagewidth (px)
224
224
latency_ms
float64
0
0
latency_raw_frames
int64
0
0
prompt
stringclasses
5 values
raw_reward
float64
-2.48
100
seed
int64
0
3.5k
split
stringclasses
1 value
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
0
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
1
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
2
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
3
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
4
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
5
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
6
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
7
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
8
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
9
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
10
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
11
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
12
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
13
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
14
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
15
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
16
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
17
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
18
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
50
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
19
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
20
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
21
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
22
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
23
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
24
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
25
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
26
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
27
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
28
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
29
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
30
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
50
0
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
31
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
32
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
33
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
34
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
35
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
36
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
37
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
38
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
39
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
40
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
41
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
42
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
43
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
44
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
45
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
46
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
47
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
48
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
49
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
50
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
51
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
52
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
53
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
54
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
55
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
56
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
57
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
100
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
58
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
59
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
60
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
61
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
62
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
63
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
64
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
65
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
66
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
67
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
68
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
69
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
70
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
71
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
72
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
73
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
74
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
75
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
76
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
77
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
78
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
79
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
80
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
81
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
100
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
82
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
83
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
84
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
85
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
86
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 1, 0, 0, 0 ]
2
right
87
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
88
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 0, 1 ]
5
leftfire
89
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
90
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
91
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
92
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
93
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
94
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
95
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 0, 1, 0 ]
4
rightfire
96
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 1, 0, 0, 0, 0 ]
1
fire
97
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 1, 0, 0, 0, 0, 0 ]
0
noop
98
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
[ 0, 0, 0, 1, 0, 0 ]
3
left
99
air_raid
0
0
0
Protect both buildings from flying saucers. Choose exactly one action from: noop, fire, right, left, rightfire, leftfire. Current action latency is 0 raw frames (0.00 ms). The environment runs at 50 FPS and observations are emitted at 12.5 FPS. Choose the best next action.
0
0
train
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