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3D Gaussian Splatting for Real-Time Radiance Field Rendering
Paper âĒ 2308.04079 âĒ Published âĒ 204 -
CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
ð190Generate a 3D mesh from a single image
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Multiview Diffusion 3d
ðž34Generate multi-view images from text or an image
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ZoeDepth
ðĶ826Predict depth map from a single image
Chandler Hopkins
TwoChanz
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3D Capture/Scan
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3D Gaussian Splatting for Real-Time Radiance Field Rendering
Paper âĒ 2308.04079 âĒ Published âĒ 204 - Running on ZeroAgents190
CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
ð190Generate a 3D mesh from a single image
- Runtime errorAgents34
Multiview Diffusion 3d
ðž34Generate multi-view images from text or an image
- Running on ZeroAgentsFeatured826
ZoeDepth
ðĶ826Predict depth map from a single image
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