AIGGame ReactiveGWM: Steering NPC in Reactive Game World Models Paper • 2605.15256 • Published May 14 • 28 BOOKMARKS: Efficient Active Storyline Memory for Role-playing Paper • 2605.14169 • Published May 13 • 8
ReactiveGWM: Steering NPC in Reactive Game World Models Paper • 2605.15256 • Published May 14 • 28
BOOKMARKS: Efficient Active Storyline Memory for Role-playing Paper • 2605.14169 • Published May 13 • 8
Audio-driven FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation Paper • 2508.11255 • Published Aug 15, 2025 • 11 MACE-Dance: Motion-Appearance Cascaded Experts for Music-Driven Dance Video Generation Paper • 2512.18181 • Published May 7 • 88
FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation Paper • 2508.11255 • Published Aug 15, 2025 • 11
MACE-Dance: Motion-Appearance Cascaded Experts for Music-Driven Dance Video Generation Paper • 2512.18181 • Published May 7 • 88
AIGGame ReactiveGWM: Steering NPC in Reactive Game World Models Paper • 2605.15256 • Published May 14 • 28 BOOKMARKS: Efficient Active Storyline Memory for Role-playing Paper • 2605.14169 • Published May 13 • 8
ReactiveGWM: Steering NPC in Reactive Game World Models Paper • 2605.15256 • Published May 14 • 28
BOOKMARKS: Efficient Active Storyline Memory for Role-playing Paper • 2605.14169 • Published May 13 • 8
Audio-driven FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation Paper • 2508.11255 • Published Aug 15, 2025 • 11 MACE-Dance: Motion-Appearance Cascaded Experts for Music-Driven Dance Video Generation Paper • 2512.18181 • Published May 7 • 88
FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation Paper • 2508.11255 • Published Aug 15, 2025 • 11
MACE-Dance: Motion-Appearance Cascaded Experts for Music-Driven Dance Video Generation Paper • 2512.18181 • Published May 7 • 88