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Jul 15

MMR1: Enhancing Multimodal Reasoning with Variance-Aware Sampling and Open Resources

Large multimodal reasoning models have achieved rapid progress, but their advancement is constrained by two major limitations: the absence of open, large-scale, high-quality long chain-of-thought (CoT) data, and the instability of reinforcement learning (RL) algorithms in post-training. Group Relative Policy Optimization (GRPO), the standard framework for RL fine-tuning, is prone to gradient vanishing when reward variance is low, which weakens optimization signals and impairs convergence. This work makes three contributions: (1) We propose Variance-Aware Sampling (VAS), a data selection strategy guided by Variance Promotion Score (VPS) that combines outcome variance and trajectory diversity to promote reward variance and stabilize policy optimization. (2) We release large-scale, carefully curated resources containing ~1.6M long CoT cold-start data and ~15k RL QA pairs, designed to ensure quality, difficulty, and diversity, along with a fully reproducible end-to-end training codebase. (3) We open-source a family of multimodal reasoning models in multiple scales, establishing standardized baselines for the community. Experiments across mathematical reasoning benchmarks demonstrate the effectiveness of both the curated data and the proposed VAS. Comprehensive ablation studies and analyses provide further insight into the contributions of each component. In addition, we theoretically establish that reward variance lower-bounds the expected policy gradient magnitude, with VAS serving as a practical mechanism to realize this guarantee. Our code, data, and checkpoints are available at https://github.com/LengSicong/MMR1.

MMR1 MMR1
·
Sep 25, 2025 3

SoliReward: Mitigating Susceptibility to Reward Hacking and Annotation Noise in Video Generation Reward Models

Post-training alignment of video generation models with human preferences is a critical goal. Developing effective Reward Models (RMs) for this process faces significant methodological hurdles. Current data collection paradigms, reliant on in-prompt pairwise annotations, suffer from labeling noise. Concurrently, the architectural design of VLM-based RMs, particularly their output mechanisms, remains underexplored. Furthermore, RM is susceptible to reward hacking in post-training. To mitigate these limitations, we propose SoliReward, a systematic framework for video RM training. Our framework first sources high-quality, cost-efficient data via single-item binary annotations, then constructs preference pairs using a cross-prompt pairing strategy. Architecturally, we employ a Hierarchical Progressive Query Attention mechanism to enhance feature aggregation. Finally, we introduce a modified BT loss that explicitly accommodates win-tie scenarios. This approach regularizes the RM's score distribution for positive samples, providing more nuanced preference signals to alleviate over-focus on a small number of top-scoring samples. Our approach is validated on benchmarks evaluating physical plausibility, subject deformity, and semantic alignment, demonstrating improvements in direct RM evaluation metrics and in the efficacy of post-training on video generation models. Code and benchmark will be publicly available.

  • 9 authors
·
Dec 17, 2025

p1: Better Prompt Optimization with Fewer Prompts

Prompt optimization improves language models without updating their weights by searching for a better system prompt, but its effectiveness varies widely across tasks. We study what makes a task amenable to prompt optimization. We show that the reward variance across different system prompts can be decomposed into two components: variance among responses, which captures generation stochasticity, and variance among system prompts, which captures differences in system prompt quality. Prompt optimization succeeds when variance among system prompts is sufficiently large, but fails when variance among responses dominates the variance of the system prompts. Surprisingly, we further show that scaling to more user prompts can hurt optimization by reducing variance among system prompts, especially on heterogeneous datasets where different user prompts favor different system prompts. Motivated by this insight, we propose p1, a simple user prompt filtering method that selects a small subset of user prompts with high variance across candidate system prompts. This subset of user prompts allows one to distinguish a good system prompt from a bad one, making system optimization easier. Experiments on reasoning benchmarks show that p1 substantially improves prompt optimization over training on the full dataset and outperforms strong baselines such as GEPA. Notably, training on only two prompts from AIME 24 yields a system prompt that generalizes well to other reasoning benchmarks.

  • 7 authors
·
Apr 8 2

From Noisy Traces to Stable Gradients: Bias-Variance Optimized Preference Optimization for Aligning Large Reasoning Models

Large reasoning models (LRMs) generate intermediate reasoning traces before producing final answers, yielding strong gains on multi-step and mathematical tasks. Yet aligning LRMs with human preferences, a crucial prerequisite for model deployment, remains underexplored. The statistically correct objective for preference alignment requires marginalizing over reasoning traces, but this computation is intractable in practice. A common workaround optimizes a single sampled trajectory, which introduces substantial gradient variance from stochastic trace sampling. To address this challenge, we frame preference optimization for LRMs through the lens of the bias--variance trade-off and propose Bias--Variance Optimized Preference Optimization (BVPO), a simple, drop-in method that mixes two gradient estimators: a high-variance trace-based estimator and a low-variance empty-trace estimator obtained by disabling reasoning trace generation. Our theory shows that BVPO strictly reduces trace-induced variance for any nontrivial mixture, provides a closed-form choice of the mixing weight that minimizes mean-squared error relative to the true marginal gradient, and under standard smoothness and step-size conditions, tightens classical convergence bounds for stochastic gradient descent. Empirically, BVPO improves alignment over the best baseline by up to 7.8 points on AlpacaEval~2 and 6.8 points on Arena-Hard. Despite being trained only on general conversational data, BVPO also boosts reasoning performance for base models by up to 4.0 points on the average of six math reasoning benchmarks. These results identify variance from trace sampling as a key bottleneck and demonstrate that directly optimizing the bias--variance trade-off yields more stable training and stronger overall performance.

  • 5 authors
·
Oct 6, 2025

The Unreasonable Effectiveness of Gaussian Score Approximation for Diffusion Models and its Applications

By learning the gradient of smoothed data distributions, diffusion models can iteratively generate samples from complex distributions. The learned score function enables their generalization capabilities, but how the learned score relates to the score of the underlying data manifold remains largely unclear. Here, we aim to elucidate this relationship by comparing learned neural scores to the scores of two kinds of analytically tractable distributions: Gaussians and Gaussian mixtures. The simplicity of the Gaussian model makes it theoretically attractive, and we show that it admits a closed-form solution and predicts many qualitative aspects of sample generation dynamics. We claim that the learned neural score is dominated by its linear (Gaussian) approximation for moderate to high noise scales, and supply both theoretical and empirical arguments to support this claim. Moreover, the Gaussian approximation empirically works for a larger range of noise scales than naive theory suggests it should, and is preferentially learned early in training. At smaller noise scales, we observe that learned scores are better described by a coarse-grained (Gaussian mixture) approximation of training data than by the score of the training distribution, a finding consistent with generalization. Our findings enable us to precisely predict the initial phase of trained models' sampling trajectories through their Gaussian approximations. We show that this allows the skipping of the first 15-30% of sampling steps while maintaining high sample quality (with a near state-of-the-art FID score of 1.93 on CIFAR-10 unconditional generation). This forms the foundation of a novel hybrid sampling method, termed analytical teleportation, which can seamlessly integrate with and accelerate existing samplers, including DPM-Solver-v3 and UniPC. Our findings suggest ways to improve the design and training of diffusion models.

  • 2 authors
·
Dec 12, 2024

Structured Proper Loss Geometries for Multiclass Classification: Theory and Controlled Empirical Evaluation

Strictly proper scoring rules identify the true conditional class distribution at population level, but their curvature can alter optimization and finite-sample behavior. We study three multiclass objectives: a class-aware quadratic Bregman score (CAPM), a strongly convex generator with constrained log-cosh ridges (HPG), and an HPG objective with an annealed probability-margin penalty (APMS). CAPM is treated as a structured instance of established quadratic scoring-rule theory. We derive conditional-regret, curvature, range, and logit-gradient bounds for CAPM and HPG, and prove exact penalty-range and conditional-target displacement bounds for APMS. Controlled five-seed experiments use Digits, Wisconsin breast cancer, and synthetic confusion and long-tail problems under clean labels, symmetric and pair-flip corruption, class imbalance, calibration evaluation, input corruption, and first-order adversarial perturbations. The candidates are close to cross-entropy on clean data and show descriptive gains in some noisy-label cells, but the five-seed comparisons are interpreted descriptively rather than as significance evidence. The selected noisy-label baselines perform better on Digits with 40% symmetric label noise, and explicit prior-adjustment methods perform better in the 30:1 synthetic long-tail experiment. Ablations do not show a consistent benefit from the candidate-specific graph, ridge, or margin components. The mathematical analysis establishes the stated properties, and the experiments delimit the empirical evidence; together they do not support a claim of general superiority.

  • 1 authors
·
Jun 27

Taming Preference Mode Collapse via Directional Decoupling Alignment in Diffusion Reinforcement Learning

Recent studies have demonstrated significant progress in aligning text-to-image diffusion models with human preference via Reinforcement Learning from Human Feedback. However, while existing methods achieve high scores on automated reward metrics, they often lead to Preference Mode Collapse (PMC)-a specific form of reward hacking where models converge on narrow, high-scoring outputs (e.g., images with monolithic styles or pervasive overexposure), severely degrading generative diversity. In this work, we introduce and quantify this phenomenon, proposing DivGenBench, a novel benchmark designed to measure the extent of PMC. We posit that this collapse is driven by over-optimization along the reward model's inherent biases. Building on this analysis, we propose Directional Decoupling Alignment (D^2-Align), a novel framework that mitigates PMC by directionally correcting the reward signal. Specifically, our method first learns a directional correction within the reward model's embedding space while keeping the model frozen. This correction is then applied to the reward signal during the optimization process, preventing the model from collapsing into specific modes and thereby maintaining diversity. Our comprehensive evaluation, combining qualitative analysis with quantitative metrics for both quality and diversity, reveals that D^2-Align achieves superior alignment with human preference.

GD-ML AMAP-ML
·
Dec 30, 2025 2

Neural Network-Based Score Estimation in Diffusion Models: Optimization and Generalization

Diffusion models have emerged as a powerful tool rivaling GANs in generating high-quality samples with improved fidelity, flexibility, and robustness. A key component of these models is to learn the score function through score matching. Despite empirical success on various tasks, it remains unclear whether gradient-based algorithms can learn the score function with a provable accuracy. As a first step toward answering this question, this paper establishes a mathematical framework for analyzing score estimation using neural networks trained by gradient descent. Our analysis covers both the optimization and the generalization aspects of the learning procedure. In particular, we propose a parametric form to formulate the denoising score-matching problem as a regression with noisy labels. Compared to the standard supervised learning setup, the score-matching problem introduces distinct challenges, including unbounded input, vector-valued output, and an additional time variable, preventing existing techniques from being applied directly. In this paper, we show that with proper designs, the evolution of neural networks during training can be accurately modeled by a series of kernel regression tasks. Furthermore, by applying an early-stopping rule for gradient descent and leveraging recent developments in neural tangent kernels, we establish the first generalization error (sample complexity) bounds for learning the score function with neural networks, despite the presence of noise in the observations. Our analysis is grounded in a novel parametric form of the neural network and an innovative connection between score matching and regression analysis, facilitating the application of advanced statistical and optimization techniques.

  • 3 authors
·
Jan 28, 2024

Score Augmentation for Diffusion Models

Diffusion models have achieved remarkable success in generative modeling. However, this study confirms the existence of overfitting in diffusion model training, particularly in data-limited regimes. To address this challenge, we propose Score Augmentation (ScoreAug), a novel data augmentation framework specifically designed for diffusion models. Unlike conventional augmentation approaches that operate on clean data, ScoreAug applies transformations to noisy data, aligning with the inherent denoising mechanism of diffusion. Crucially, ScoreAug further requires the denoiser to predict the augmentation of the original target. This design establishes an equivariant learning objective, enabling the denoiser to learn scores across varied denoising spaces, thereby realizing what we term score augmentation. We also theoretically analyze the relationship between scores in different spaces under general transformations. In experiments, we extensively validate ScoreAug on multiple benchmarks including CIFAR-10, FFHQ, AFHQv2, and ImageNet, with results demonstrating significant performance improvements over baselines. Notably, ScoreAug effectively mitigates overfitting across diverse scenarios, such as varying data scales and model capacities, while exhibiting stable convergence properties. Another advantage of ScoreAug over standard data augmentation lies in its ability to circumvent data leakage issues under certain conditions. Furthermore, we show that ScoreAug can be synergistically combined with traditional data augmentation techniques to achieve additional performance gains.

  • 9 authors
·
Aug 11, 2025

Inference-Time Scaling for Joint Audio-Video Generation

Joint audio-video generation aims to synthesize realistic audio-video pairs that are both semantically aligned with text prompts and precisely synchronized. While existing joint audio-video generation models often require substantial training resources to improve fidelity, Inference-Time Scaling (ITS) has recently emerged as a promising training-free alternative in single-modality domains. However, extending ITS from a single modality to multimodal domains is non-trivial, as it requires balancing multiple heterogeneous objectives. In this paper, we present the first comprehensive study of ITS for joint audio-video generation. We first demonstrate that a multi-verifier framework is essential to address the limitations of single-objective guidance, including asymmetric performance trade-offs and verifier hacking. Through systematic analysis, we then identify an optimal multi-verifier combination that yields balanced improvements across all quality dimensions. Finally, to effectively aggregate diverse reward signals, we propose Adaptive Reward Weighting (ARW), a novel test-time optimization algorithm. ARW treats reward aggregation as an online optimization problem, utilizing learnable parameters to calibrate reward variances without requiring prior knowledge of reward distributions, thereby ensuring robust multi-objective selection. Experimental results on VGGSound and JavisBench-mini benchmarks demonstrate that our framework significantly enhances semantic alignment, perceptual quality, and audio-visual synchronization of generated outputs. Synthesized samples and code are available on the project page: https://jung-jaemin.github.io/ITS-AVGen-Proj.

  • 4 authors
·
Jun 1

Taming Mode Collapse in Score Distillation for Text-to-3D Generation

Despite the remarkable performance of score distillation in text-to-3D generation, such techniques notoriously suffer from view inconsistency issues, also known as "Janus" artifact, where the generated objects fake each view with multiple front faces. Although empirically effective methods have approached this problem via score debiasing or prompt engineering, a more rigorous perspective to explain and tackle this problem remains elusive. In this paper, we reveal that the existing score distillation-based text-to-3D generation frameworks degenerate to maximal likelihood seeking on each view independently and thus suffer from the mode collapse problem, manifesting as the Janus artifact in practice. To tame mode collapse, we improve score distillation by re-establishing in entropy term in the corresponding variational objective, which is applied to the distribution of rendered images. Maximizing the entropy encourages diversity among different views in generated 3D assets, thereby mitigating the Janus problem. Based on this new objective, we derive a new update rule for 3D score distillation, dubbed Entropic Score Distillation (ESD). We theoretically reveal that ESD can be simplified and implemented by just adopting the classifier-free guidance trick upon variational score distillation. Although embarrassingly straightforward, our extensive experiments successfully demonstrate that ESD can be an effective treatment for Janus artifacts in score distillation.

  • 11 authors
·
Dec 31, 2023

Fair Benchmarking of Emerging One-Step Generative Models Against Multistep Diffusion and Flow Models

State-of-the-art text-to-image models produce high-quality images, but inference remains expensive as generation requires several sequential ODE or denoising steps. Native one-step models aim to reduce this cost by mapping noise to an image in a single step, yet fair comparisons to multi-step systems are difficult because studies use mismatched sampling steps and different classifier-free guidance (CFG) settings, where CFG can shift FID, Inception Score, and CLIP-based alignment in opposing directions. It is also unclear how well one-step models scale to multi-step inference, and there is limited standardized out-of-distribution evaluation for label-ID-conditioned generators beyond ImageNet. To address this, We benchmark eight models spanning one-step flows (MeanFlow, Improved MeanFlow, SoFlow), multi-step baselines (RAE, Scale-RAE), and established systems (SiT, Stable Diffusion 3.5, FLUX.1) under a controlled class-conditional protocol on ImageNet validation, ImageNetV2, and reLAIONet, our new proofread out-of-distribution dataset aligned to ImageNet label IDs. Using FID, Inception Score, CLIP Score, and Pick Score, we show that FID-focused model development and CFG selection can be misleading in few-step regimes, where guidance changes can improve FID while degrading text-image alignment and human preference signals and worsening perceived quality. We further show that leading one-step models benefit from step scaling and become substantially more competitive under multi-step inference, although they still exhibit characteristic local distortions. To capture these tradeoffs, we introduce MinMax Harmonic Mean (MMHM), a composite proxy over all four metrics that stabilizes hyperparameter selection across guidance and step sweeps.

  • 14 authors
·
Mar 14

Reinforcement Learning Tuning for VideoLLMs: Reward Design and Data Efficiency

Understanding real-world videos with complex semantics and long temporal dependencies remains a fundamental challenge in computer vision. Recent progress in multimodal large language models (MLLMs) has demonstrated strong capabilities in vision-language tasks, while reinforcement learning tuning (RLT) has further improved their reasoning abilities. In this work, we explore RLT as a post-training strategy to enhance the video-specific reasoning capabilities of MLLMs. Built upon the Group Relative Policy Optimization (GRPO) framework, we propose a dual-reward formulation that supervises both semantic and temporal reasoning through discrete and continuous reward signals. To facilitate effective preference-based optimization, we introduce a variance-aware data selection strategy based on repeated inference to identify samples that provide informative learning signals. We evaluate our approach across eight representative video understanding tasks, including VideoQA, Temporal Video Grounding, and Grounded VideoQA. Our method consistently outperforms supervised fine-tuning and existing RLT baselines, achieving superior performance with significantly less training data. These results underscore the importance of reward design and data selection in advancing reasoning-centric video understanding with MLLMs. Notably, The initial code release (two months ago) has now been expanded with updates, including optimized reward mechanisms and additional datasets. The latest version is available at https://github.com/appletea233/Temporal-R1 .

  • 7 authors
·
Jun 2, 2025

InstaRevive: One-Step Image Enhancement via Dynamic Score Matching

Image enhancement finds wide-ranging applications in real-world scenarios due to complex environments and the inherent limitations of imaging devices. Recent diffusion-based methods yield promising outcomes but necessitate prolonged and computationally intensive iterative sampling. In response, we propose InstaRevive, a straightforward yet powerful image enhancement framework that employs score-based diffusion distillation to harness potent generative capability and minimize the sampling steps. To fully exploit the potential of the pre-trained diffusion model, we devise a practical and effective diffusion distillation pipeline using dynamic control to address inaccuracies in updating direction during score matching. Our control strategy enables a dynamic diffusing scope, facilitating precise learning of denoising trajectories within the diffusion model and ensuring accurate distribution matching gradients during training. Additionally, to enrich guidance for the generative power, we incorporate textual prompts via image captioning as auxiliary conditions, fostering further exploration of the diffusion model. Extensive experiments substantiate the efficacy of our framework across a diverse array of challenging tasks and datasets, unveiling the compelling efficacy and efficiency of InstaRevive in delivering high-quality and visually appealing results. Code is available at https://github.com/EternalEvan/InstaRevive.

  • 9 authors
·
Apr 21, 2025

CFG++: Manifold-constrained Classifier Free Guidance for Diffusion Models

Classifier-free guidance (CFG) is a fundamental tool in modern diffusion models for text-guided generation. Although effective, CFG has notable drawbacks. For instance, DDIM with CFG lacks invertibility, complicating image editing; furthermore, high guidance scales, essential for high-quality outputs, frequently result in issues like mode collapse. Contrary to the widespread belief that these are inherent limitations of diffusion models, this paper reveals that the problems actually stem from the off-manifold phenomenon associated with CFG, rather than the diffusion models themselves. More specifically, inspired by the recent advancements of diffusion model-based inverse problem solvers (DIS), we reformulate text-guidance as an inverse problem with a text-conditioned score matching loss, and develop CFG++, a novel approach that tackles the off-manifold challenges inherent in traditional CFG. CFG++ features a surprisingly simple fix to CFG, yet it offers significant improvements, including better sample quality for text-to-image generation, invertibility, smaller guidance scales, reduced mode collapse, etc. Furthermore, CFG++ enables seamless interpolation between unconditional and conditional sampling at lower guidance scales, consistently outperforming traditional CFG at all scales. Experimental results confirm that our method significantly enhances performance in text-to-image generation, DDIM inversion, editing, and solving inverse problems, suggesting a wide-ranging impact and potential applications in various fields that utilize text guidance. Project Page: https://cfgpp-diffusion.github.io/.

  • 5 authors
·
Jun 12, 2024 1

Phased DMD: Few-step Distribution Matching Distillation via Score Matching within Subintervals

Distribution Matching Distillation (DMD) distills score-based generative models into efficient one-step generators, without requiring a one-to-one correspondence with the sampling trajectories of their teachers. However, limited model capacity causes one-step distilled models underperform on complex generative tasks, e.g., synthesizing intricate object motions in text-to-video generation. Directly extending DMD to multi-step distillation increases memory usage and computational depth, leading to instability and reduced efficiency. While prior works propose stochastic gradient truncation as a potential solution, we observe that it substantially reduces the generation diversity of multi-step distilled models, bringing it down to the level of their one-step counterparts. To address these limitations, we propose Phased DMD, a multi-step distillation framework that bridges the idea of phase-wise distillation with Mixture-of-Experts (MoE), reducing learning difficulty while enhancing model capacity. Phased DMD is built upon two key ideas: progressive distribution matching and score matching within subintervals. First, our model divides the SNR range into subintervals, progressively refining the model to higher SNR levels, to better capture complex distributions. Next, to ensure the training objective within each subinterval is accurate, we have conducted rigorous mathematical derivations. We validate Phased DMD by distilling state-of-the-art image and video generation models, including Qwen-Image (20B parameters) and Wan2.2 (28B parameters). Experimental results demonstrate that Phased DMD preserves output diversity better than DMD while retaining key generative capabilities. We will release our code and models.

sensenova SenseNova
·
Oct 31, 2025 1

Reinforcing Few-step Generators via Reward-Tilted Distribution Matching

Recent advances in few-step diffusion distillation have enabled efficient image generation, yet aligning these models with human preferences remains challenging. We propose Reward-Tilted Distribution Matching Distillation (RTDMD), a two-stage framework that unifies distribution matching distillation with reward-guided reinforcement learning for few-step flow generators. We show that minimizing the KL divergence to a reward-tilted teacher distribution naturally decomposes into a distribution matching term and a reward maximization term. In the first stage, we introduce Ambient-Consistent Distribution Matching Distillation (AC-DMD), which performs subinterval-wise distribution matching and augments the fake score objective with a consistency regularizer to help the fake score model track the shifting generator distribution under limited updates. In the second stage, we jointly optimize both terms: for the reward maximization term, we derive a hybrid policy gradient that combines a GRPO-style estimator for the stochastic intermediate transitions with direct reward backpropagation through the deterministic final step, and further introduce step-subset GRPO (SubGRPO) to reduce variance. Experiments on SD3, SD3.5, and FLUX.2 demonstrate that RTDMD establishes new state-of-the-art results across preference, aesthetic, and compositional metrics with only 4 inference steps, outperforming previous few-step text-to-image generation methods. Code and models are available at https://github.com/Harahan/RTDMD.

CoLiDE: Concomitant Linear DAG Estimation

We deal with the combinatorial problem of learning directed acyclic graph (DAG) structure from observational data adhering to a linear structural equation model (SEM). Leveraging advances in differentiable, nonconvex characterizations of acyclicity, recent efforts have advocated a continuous constrained optimization paradigm to efficiently explore the space of DAGs. Most existing methods employ lasso-type score functions to guide this search, which (i) require expensive penalty parameter retuning when the unknown SEM noise variances change across problem instances; and (ii) implicitly rely on limiting homoscedasticity assumptions. In this work, we propose a new convex score function for sparsity-aware learning of linear DAGs, which incorporates concomitant estimation of scale and thus effectively decouples the sparsity parameter from the exogenous noise levels. Regularization via a smooth, nonconvex acyclicity penalty term yields CoLiDE (Concomitant Linear DAG Estimation), a regression-based criterion amenable to efficient gradient computation and closed-form estimation of noise variances in heteroscedastic scenarios. Our algorithm outperforms state-of-the-art methods without incurring added complexity, especially when the DAGs are larger and the noise level profile is heterogeneous. We also find CoLiDE exhibits enhanced stability manifested via reduced standard deviations in several domain-specific metrics, underscoring the robustness of our novel linear DAG estimator.

  • 3 authors
·
Oct 4, 2023

Score Priors Guided Deep Variational Inference for Unsupervised Real-World Single Image Denoising

Real-world single image denoising is crucial and practical in computer vision. Bayesian inversions combined with score priors now have proven effective for single image denoising but are limited to white Gaussian noise. Moreover, applying existing score-based methods for real-world denoising requires not only the explicit train of score priors on the target domain but also the careful design of sampling procedures for posterior inference, which is complicated and impractical. To address these limitations, we propose a score priors-guided deep variational inference, namely ScoreDVI, for practical real-world denoising. By considering the deep variational image posterior with a Gaussian form, score priors are extracted based on easily accessible minimum MSE Non-i.i.d Gaussian denoisers and variational samples, which in turn facilitate optimizing the variational image posterior. Such a procedure adaptively applies cheap score priors to denoising. Additionally, we exploit a Non-i.i.d Gaussian mixture model and variational noise posterior to model the real-world noise. This scheme also enables the pixel-wise fusion of multiple image priors and variational image posteriors. Besides, we develop a noise-aware prior assignment strategy that dynamically adjusts the weight of image priors in the optimization. Our method outperforms other single image-based real-world denoising methods and achieves comparable performance to dataset-based unsupervised methods.

  • 3 authors
·
Aug 8, 2023

Beyond Variance: Prompt-Efficient RLVR via Rare-Event Amplification and Bidirectional Pairing

Reinforcement learning with verifiable rewards (RLVR) is effective for training large language models on deterministic outcome reasoning tasks. Prior work shows RLVR works with few prompts, but prompt selection is often based only on training-accuracy variance, leading to unstable optimization directions and weaker transfer. We revisit prompt selection from a mechanism-level view and argue that an effective minibatch should provide both (i) a reliable positive anchor and (ii) explicit negative learning signals from rare failures. Based on this principle, we propose positive--negative pairing: at each update, we sample a hard-but-solvable q^{+} and an easy-but-brittle prompt q^{-}(high success rate but not perfect), characterized by low and high empirical success rates under multiple rollouts. We further introduce Weighted GRPO, which reweights binary outcomes at the pair level and uses group-normalized advantages to amplify rare successes on q^{+} into sharp positive guidance while turning rare failures on q^{-} into strong negative penalties. This bidirectional signal provides informative learning feedback for both successes and failures, improving sample efficiency without suppressing exploration. On Qwen2.5-Math-7B, a single paired minibatch per update consistently outperforms a GRPO baseline that selects two prompts via commonly used variance-based selection heuristics: AIME~2025 Pass@8 improves from 16.8 to 22.2, and AMC23 Pass@64 from 94.0 to 97.0, while remaining competitive with large-scale RLVR trained from a pool of 1209 training prompts. Similar gains are observed on Qwen2.5-Math-7B-Instruct.

  • 5 authors
·
Feb 3

AVBench: Human-Aligned and Automated Evaluation Benchmark for Audio-Video Generative Models

Rapid advances in audio-video (AV) generation have enabled high-fidelity synthesis with synchronized sound, particularly for human-related scenarios involving speech and interactions. Yet evaluation for AV generation remains at an early stage, with only a few coarse-grained benchmarks for human-related scenarios and relying on limited preset evaluations with generic multimodal LLMs, leading to inaccurate assessments of model capabilities. To address these issues, we introduce AVBench, a fully automated benchmark tailored for human-centric AV generation. AVBench is built on two key designs for comprehensive and accurate evaluation: (i) Human-centric and fine-grained metrics. AVBench integrates ten evaluation dimensions designed for human-centered real-world scenarios, covering visual quality, audio quality, and multi-level consistency across modalities. These practical metrics capture human-related details that existing benchmarks often overlook. (ii) Specialized evaluators via preference learning. To address the lack of specialized training data, we construct large-scale supervision by transforming real-world videos into diverse training pairs with controlled perturbations. After fine-tuning on this high-quality dataset, the evaluators learn to reliably detect subtle cross-modal inconsistencies. Crucially, instead of producing discrete textual judgment, AVBench derives continuous evaluation scores from the model's prediction confidence on binary decisions. This probabilistic scoring mechanism enables a more reliable assessment than traditional VQA-style evaluation and aligns closely with human judgment. Taken together, AVBench offers automated evaluation for AV generation, demonstrates strong potential for data filtering, and serves as a differentiable reward signal for Reinforcement Learning from Human Feedback (RLHF).

  • 9 authors
·
May 22

Off-the-Shelf LLMs as Process Scorers: Training-Free Alternative to PRMs for Mathematical Reasoning

Selecting the best response from multiple small-model samples using a stronger scorer is a simple inference-time strategy, but fails when the small model has already committed to incorrect reasoning paths. PRM guided search avoids this by scoring candidate continuations during generation, but requires a reward model trained with step-level labels. We propose Chunk-Level Guided Generation, a training-free alternative that uses an off-the-shelf large language model as a process scorer. At each step, a small model samples k fixed-length candidate chunks, while the larger model scores the candidates using likelihoods without generating any text. The selected chunk is committed before the next step, steering generation before errors can propagate. We instantiate this framework with two selection rules: Likelihood-Guided Selection (LGS), which selects the chunk with the highest length-normalized large-model log-probability, and Contrastive-Guided Selection (CGS), which subtracts the small model's log-probability to favor chunks where the large model's preference diverges from the small model's. We show that scoring variable-length reasoning steps with large-model likelihoods is unreliable due to a systematic length bias that persists even after length normalization, and that fixed-length chunks avoid this confound. On GSM8K, MATH, Minerva Math, AMC23, and AIME24 with Qwen2.5-1.5B guided by Qwen2.5-32B and Llama-3.2-1B guided by Llama-3.1-70B, CGS outperforms majority voting by up to 28 pp and, under matched guidance budgets, matches or outperforms Qwen2.5-Math-PRM-72B guided search on most benchmarks without reward-model training. With Qwen2.5-7B guided by Qwen2.5-72B, CGS reaches 81.8% on MATH and 63.6% on Minerva Math at k=16, surpassing majority voting by 4--6 pp. Finally, Chunk-Level Guided Generation produces substantially shorter reasoning traces than PRM guided search.

OBLR-PO: A Theoretical Framework for Stable Reinforcement Learning

Existing reinforcement learning (RL)-based post-training methods for large language models have advanced rapidly, yet their design has largely been guided by heuristics rather than systematic theoretical principles. This gap limits our understanding of the properties of the gradient estimators and the associated optimization algorithms, thereby constraining opportunities to improve training stability and overall performance. In this work, we provide a unified theoretical framework that characterizes the statistical properties of commonly used policy-gradient estimators under mild assumptions. Our analysis establishes unbiasedness, derives exact variance expressions, and yields an optimization-loss upper bound that enables principled reasoning about learning dynamics. Building on these results, we prove convergence guarantees and derive an adaptive learning-rate schedule governed by the signal-to-noise ratio (SNR) of gradients. We further show that the variance-optimal baseline is a gradient-weighted estimator, offering a new principle for variance reduction and naturally enhancing stability beyond existing methods. These insights motivate Optimal Baseline and Learning-Rate Policy Optimization (OBLR-PO), an algorithm that jointly adapts learning rates and baselines in a theoretically grounded manner. Experiments on Qwen3-4B-Base and Qwen3-8B-Base demonstrate consistent gains over existing policy optimization methods, validating that our theoretical contributions translate into practical improvements in large-scale post-training.

  • 3 authors
·
Nov 28, 2025

ScaleDreamer: Scalable Text-to-3D Synthesis with Asynchronous Score Distillation

By leveraging the text-to-image diffusion priors, score distillation can synthesize 3D contents without paired text-3D training data. Instead of spending hours of online optimization per text prompt, recent studies have been focused on learning a text-to-3D generative network for amortizing multiple text-3D relations, which can synthesize 3D contents in seconds. However, existing score distillation methods are hard to scale up to a large amount of text prompts due to the difficulties in aligning pretrained diffusion prior with the distribution of rendered images from various text prompts. Current state-of-the-arts such as Variational Score Distillation finetune the pretrained diffusion model to minimize the noise prediction error so as to align the distributions, which are however unstable to train and will impair the model's comprehension capability to numerous text prompts. Based on the observation that the diffusion models tend to have lower noise prediction errors at earlier timesteps, we propose Asynchronous Score Distillation (ASD), which minimizes the noise prediction error by shifting the diffusion timestep to earlier ones. ASD is stable to train and can scale up to 100k prompts. It reduces the noise prediction error without changing the weights of pre-trained diffusion model, thus keeping its strong comprehension capability to prompts. We conduct extensive experiments across different 2D diffusion models, including Stable Diffusion and MVDream, and text-to-3D generators, including Hyper-iNGP, 3DConv-Net and Triplane-Transformer. The results demonstrate ASD's effectiveness in stable 3D generator training, high-quality 3D content synthesis, and its superior prompt-consistency, especially under large prompt corpus.

  • 6 authors
·
Jul 2, 2024

Truncated Step-Level Sampling with Process Rewards for Retrieval-Augmented Reasoning

Training large language models to reason with search engines via reinforcement learning is hindered by a fundamental credit assignment problem: existing methods such as Search-R1 provide only a sparse outcome reward after an entire multi-step trajectory, making it infeasible to attribute success or failure to individual reasoning and retrieval decisions. Process-reward methods like StepSearch alleviate this by introducing step-level supervision, but rely on heuristic rewards such as TF-IDF overlap with gold documents, and still sample k complete trajectories per example, retaining high gradient variance. We propose SLATE, a framework built on two complementary ideas: (1) truncated step-level sampling, which generates k trajectories that share a common prefix and differ only at the next step, and (2) dense LLM-as-judge rewards, which replace heuristic scoring with a capable LLM evaluator that assesses the quality of each reasoning step, search query, and answer, providing richer and more reliable supervision. We theoretically prove that under the same dense reward structure, truncated sampling reduces the variance of advantage estimates by up to a factor of T compared to full-trajectory sampling for T-step trajectories, yielding lower-variance, better-targeted policy gradients. Experiments on seven QA benchmarks confirm that SLATE consistently outperforms both sparse-reward and process-reward baselines, with the largest gains on harder multi-hop tasks and smaller models.

DVAO: Dynamic Variance-adaptive Advantage Optimization for Multi-reward Reinforcement Learning

Reinforcement Learning has become a standard paradigm for aligning Large Language Models with human intent and task requirements. While Group Relative Policy Optimization offers an efficient, value-model-free alternative to Proximal Policy Optimization, adapting it to real-world multi-reward settings remains challenging. Standard scalarization practices, such as Reward Combination and Advantage Combination, suffer from significant drawbacks: Reward Combination frequently generates advantages with excessively large squared magnitudes that lead to training instability, while Advantage Combination relies on static hyperparameters and ignores cross-objective correlations. To address these limitations, we propose Dynamic Variance-adaptive Advantage Optimization (DVAO), which dynamically adjusts combination weights based on the empirical reward variance of each objective within a rollout group, effectively up-weighting objectives with a stronger learning signal while suppressing noisy ones. We mathematically prove that DVAO maintains bounded advantage magnitudes for stable training and introduces a self-adaptive cross-objective regularization mechanism. Extensive experiments on mathematical reasoning and tool-use benchmarks using Qwen3 and Qwen2.5 models demonstrate that DVAO significantly outperforms baseline methods, achieving a superior multi-objective Pareto frontier and robust training stability.

  • 6 authors
·
May 24 4

Adaptive Guidance: Training-free Acceleration of Conditional Diffusion Models

This paper presents a comprehensive study on the role of Classifier-Free Guidance (CFG) in text-conditioned diffusion models from the perspective of inference efficiency. In particular, we relax the default choice of applying CFG in all diffusion steps and instead search for efficient guidance policies. We formulate the discovery of such policies in the differentiable Neural Architecture Search framework. Our findings suggest that the denoising steps proposed by CFG become increasingly aligned with simple conditional steps, which renders the extra neural network evaluation of CFG redundant, especially in the second half of the denoising process. Building upon this insight, we propose "Adaptive Guidance" (AG), an efficient variant of CFG, that adaptively omits network evaluations when the denoising process displays convergence. Our experiments demonstrate that AG preserves CFG's image quality while reducing computation by 25%. Thus, AG constitutes a plug-and-play alternative to Guidance Distillation, achieving 50% of the speed-ups of the latter while being training-free and retaining the capacity to handle negative prompts. Finally, we uncover further redundancies of CFG in the first half of the diffusion process, showing that entire neural function evaluations can be replaced by simple affine transformations of past score estimates. This method, termed LinearAG, offers even cheaper inference at the cost of deviating from the baseline model. Our findings provide insights into the efficiency of the conditional denoising process that contribute to more practical and swift deployment of text-conditioned diffusion models.

  • 8 authors
·
Dec 19, 2023

TTSnap: Test-Time Scaling of Diffusion Models via Noise-Aware Pruning

A prominent approach to test-time scaling for text-to-image diffusion models formulates the problem as a search over multiple noise seeds, selecting the one that maximizes a certain image-reward function. The effectiveness of this strategy heavily depends on the number and diversity of noise seeds explored. However, verifying each candidate is computationally expensive, because each must be fully denoised before a reward can be computed. This severely limits the number of samples that can be explored under a fixed budget. We propose test-time scaling with noise-aware pruning (TTSnap), a framework that prunes low-quality candidates without fully denoising them. The key challenge is that reward models are learned in the clean image domain, and the ranking of rewards predicted for intermediate estimates are often inconsistent with those predicted for clean images. To overcome this, we train noise-aware reward models via self-distillation to align the reward for intermediate estimates with that of the final clean images. To stabilize learning across different noise levels, we adopt a curriculum training strategy that progressively shifts the data domain from clean images to noise images. In addition, we introduce a new metric that measures reward alignment and computational budget utilization. Experiments demonstrate that our approach improves performance by over 16\% compared with existing methods, enabling more efficient and effective test-time scaling. It also provides orthogonal gains when combined with post-training techniques and local test-time optimization. Code: https://github.com/TerrysLearning/TTSnap/.

  • 9 authors
·
Nov 27, 2025

Adversarial Distribution Matching for Diffusion Distillation Towards Efficient Image and Video Synthesis

Distribution Matching Distillation (DMD) is a promising score distillation technique that compresses pre-trained teacher diffusion models into efficient one-step or multi-step student generators. Nevertheless, its reliance on the reverse Kullback-Leibler (KL) divergence minimization potentially induces mode collapse (or mode-seeking) in certain applications. To circumvent this inherent drawback, we propose Adversarial Distribution Matching (ADM), a novel framework that leverages diffusion-based discriminators to align the latent predictions between real and fake score estimators for score distillation in an adversarial manner. In the context of extremely challenging one-step distillation, we further improve the pre-trained generator by adversarial distillation with hybrid discriminators in both latent and pixel spaces. Different from the mean squared error used in DMD2 pre-training, our method incorporates the distributional loss on ODE pairs collected from the teacher model, and thus providing a better initialization for score distillation fine-tuning in the next stage. By combining the adversarial distillation pre-training with ADM fine-tuning into a unified pipeline termed DMDX, our proposed method achieves superior one-step performance on SDXL compared to DMD2 while consuming less GPU time. Additional experiments that apply multi-step ADM distillation on SD3-Medium, SD3.5-Large, and CogVideoX set a new benchmark towards efficient image and video synthesis.

  • 9 authors
·
Jul 23, 2025

Pref-GRPO: Pairwise Preference Reward-based GRPO for Stable Text-to-Image Reinforcement Learning

Recent advancements highlight the importance of GRPO-based reinforcement learning methods and benchmarking in enhancing text-to-image (T2I) generation. However, current methods using pointwise reward models (RM) for scoring generated images are susceptible to reward hacking. We reveal that this happens when minimal score differences between images are amplified after normalization, creating illusory advantages that drive the model to over-optimize for trivial gains, ultimately destabilizing the image generation process. To address this, we propose Pref-GRPO, a pairwise preference reward-based GRPO method that shifts the optimization objective from score maximization to preference fitting, ensuring more stable training. In Pref-GRPO, images are pairwise compared within each group using preference RM, and the win rate is used as the reward signal. Extensive experiments demonstrate that PREF-GRPO differentiates subtle image quality differences, providing more stable advantages and mitigating reward hacking. Additionally, existing T2I benchmarks are limited by coarse evaluation criteria, hindering comprehensive model assessment. To solve this, we introduce UniGenBench, a unified T2I benchmark comprising 600 prompts across 5 main themes and 20 subthemes. It evaluates semantic consistency through 10 primary and 27 sub-criteria, leveraging MLLM for benchmark construction and evaluation. Our benchmarks uncover the strengths and weaknesses of both open and closed-source T2I models and validate the effectiveness of Pref-GRPO.

  • 9 authors
·
Aug 28, 2025 5

Ctrl-U: Robust Conditional Image Generation via Uncertainty-aware Reward Modeling

In this paper, we focus on the task of conditional image generation, where an image is synthesized according to user instructions. The critical challenge underpinning this task is ensuring both the fidelity of the generated images and their semantic alignment with the provided conditions. To tackle this issue, previous studies have employed supervised perceptual losses derived from pre-trained models, i.e., reward models, to enforce alignment between the condition and the generated result. However, we observe one inherent shortcoming: considering the diversity of synthesized images, the reward model usually provides inaccurate feedback when encountering newly generated data, which can undermine the training process. To address this limitation, we propose an uncertainty-aware reward modeling, called Ctrl-U, including uncertainty estimation and uncertainty-aware regularization, designed to reduce the adverse effects of imprecise feedback from the reward model. Given the inherent cognitive uncertainty within reward models, even images generated under identical conditions often result in a relatively large discrepancy in reward loss. Inspired by the observation, we explicitly leverage such prediction variance as an uncertainty indicator. Based on the uncertainty estimation, we regularize the model training by adaptively rectifying the reward. In particular, rewards with lower uncertainty receive higher loss weights, while those with higher uncertainty are given reduced weights to allow for larger variability. The proposed uncertainty regularization facilitates reward fine-tuning through consistency construction. Extensive experiments validate the effectiveness of our methodology in improving the controllability and generation quality, as well as its scalability across diverse conditional scenarios. Code will soon be available at https://grenoble-zhang.github.io/Ctrl-U-Page/.

  • 5 authors
·
Oct 14, 2024

RewardDance: Reward Scaling in Visual Generation

Reward Models (RMs) are critical for improving generation models via Reinforcement Learning (RL), yet the RM scaling paradigm in visual generation remains largely unexplored. It primarily due to fundamental limitations in existing approaches: CLIP-based RMs suffer from architectural and input modality constraints, while prevalent Bradley-Terry losses are fundamentally misaligned with the next-token prediction mechanism of Vision-Language Models (VLMs), hindering effective scaling. More critically, the RLHF optimization process is plagued by Reward Hacking issue, where models exploit flaws in the reward signal without improving true quality. To address these challenges, we introduce RewardDance, a scalable reward modeling framework that overcomes these barriers through a novel generative reward paradigm. By reformulating the reward score as the model's probability of predicting a "yes" token, indicating that the generated image outperforms a reference image according to specific criteria, RewardDance intrinsically aligns reward objectives with VLM architectures. This alignment unlocks scaling across two dimensions: (1) Model Scaling: Systematic scaling of RMs up to 26 billion parameters; (2) Context Scaling: Integration of task-specific instructions, reference examples, and chain-of-thought (CoT) reasoning. Extensive experiments demonstrate that RewardDance significantly surpasses state-of-the-art methods in text-to-image, text-to-video, and image-to-video generation. Crucially, we resolve the persistent challenge of "reward hacking": Our large-scale RMs exhibit and maintain high reward variance during RL fine-tuning, proving their resistance to hacking and ability to produce diverse, high-quality outputs. It greatly relieves the mode collapse problem that plagues smaller models.

  • 12 authors
·
Sep 10, 2025 2

Enhancing the Transferability of Adversarial Attacks through Variance Tuning

Deep neural networks are vulnerable to adversarial examples that mislead the models with imperceptible perturbations. Though adversarial attacks have achieved incredible success rates in the white-box setting, most existing adversaries often exhibit weak transferability in the black-box setting, especially under the scenario of attacking models with defense mechanisms. In this work, we propose a new method called variance tuning to enhance the class of iterative gradient based attack methods and improve their attack transferability. Specifically, at each iteration for the gradient calculation, instead of directly using the current gradient for the momentum accumulation, we further consider the gradient variance of the previous iteration to tune the current gradient so as to stabilize the update direction and escape from poor local optima. Empirical results on the standard ImageNet dataset demonstrate that our method could significantly improve the transferability of gradient-based adversarial attacks. Besides, our method could be used to attack ensemble models or be integrated with various input transformations. Incorporating variance tuning with input transformations on iterative gradient-based attacks in the multi-model setting, the integrated method could achieve an average success rate of 90.1% against nine advanced defense methods, improving the current best attack performance significantly by 85.1% . Code is available at https://github.com/JHL-HUST/VT.

  • 2 authors
·
Aug 12, 2021

LLM Swiss Round: Aggregating Multi-Benchmark Performance via Competitive Swiss-System Dynamics

The rapid proliferation of Large Language Models (LLMs) and diverse specialized benchmarks necessitates a shift from fragmented, task-specific metrics to a holistic, competitive ranking system that effectively aggregates performance across multiple ability dimensions. Primarily using static scoring, current evaluation methods are fundamentally limited. They struggle to determine the proper mix ratio across diverse benchmarks, and critically, they fail to capture a model's dynamic competitive fitness or its vulnerability when confronted with sequential, high-stakes tasks. To address this, we introduce the novel Competitive Swiss-System Dynamics (CSD) framework. CSD simulates a multi-round, sequential contest where models are dynamically paired across a curated sequence of benchmarks based on their accumulated win-loss record. And Monte Carlo Simulation (N=100,000 iterations) is used to approximate the statistically robust Expected Win Score (E[S_m]), which eliminates the noise of random pairing and early-round luck. Furthermore, we implement a Failure Sensitivity Analysis by parameterizing the per-round elimination quantity (T_k), which allows us to profile models based on their risk appetite--distinguishing between robust generalists and aggressive specialists. We demonstrate that CSD provides a more nuanced and context-aware ranking than traditional aggregate scoring and static pairwise models, representing a vital step towards risk-informed, next-generation LLM evaluation.

ByteDance-Seed ByteDance Seed
·
Dec 24, 2025 2

Multimodal Atmospheric Super-Resolution With Deep Generative Models

Score-based diffusion modeling is a generative machine learning algorithm that can be used to sample from complex distributions. They achieve this by learning a score function, i.e., the gradient of the log-probability density of the data, and reversing a noising process using the same. Once trained, score-based diffusion models not only generate new samples but also enable zero-shot conditioning of the generated samples on observed data. This promises a novel paradigm for data and model fusion, wherein the implicitly learned distributions of pretrained score-based diffusion models can be updated given the availability of online data in a Bayesian formulation. In this article, we apply such a concept to the super-resolution of a high-dimensional dynamical system, given the real-time availability of low-resolution and experimentally observed sparse sensor measurements from multimodal data. Additional analysis on how score-based sampling can be used for uncertainty estimates is also provided. Our experiments are performed for a super-resolution task that generates the ERA5 atmospheric dataset given sparse observations from a coarse-grained representation of the same and/or from unstructured experimental observations of the IGRA radiosonde dataset. We demonstrate accurate recovery of the high dimensional state given multiple sources of low-fidelity measurements. We also discover that the generative model can balance the influence of multiple dataset modalities during spatiotemporal reconstructions.

  • 6 authors
·
Jun 28, 2025 1

ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation

Score distillation sampling (SDS) has shown great promise in text-to-3D generation by distilling pretrained large-scale text-to-image diffusion models, but suffers from over-saturation, over-smoothing, and low-diversity problems. In this work, we propose to model the 3D parameter as a random variable instead of a constant as in SDS and present variational score distillation (VSD), a principled particle-based variational framework to explain and address the aforementioned issues in text-to-3D generation. We show that SDS is a special case of VSD and leads to poor samples with both small and large CFG weights. In comparison, VSD works well with various CFG weights as ancestral sampling from diffusion models and simultaneously improves the diversity and sample quality with a common CFG weight (i.e., 7.5). We further present various improvements in the design space for text-to-3D such as distillation time schedule and density initialization, which are orthogonal to the distillation algorithm yet not well explored. Our overall approach, dubbed ProlificDreamer, can generate high rendering resolution (i.e., 512times512) and high-fidelity NeRF with rich structure and complex effects (e.g., smoke and drops). Further, initialized from NeRF, meshes fine-tuned by VSD are meticulously detailed and photo-realistic. Project page: https://ml.cs.tsinghua.edu.cn/prolificdreamer/

  • 7 authors
·
May 25, 2023

Feynman-Kac Correctors in Diffusion: Annealing, Guidance, and Product of Experts

While score-based generative models are the model of choice across diverse domains, there are limited tools available for controlling inference-time behavior in a principled manner, e.g. for composing multiple pretrained models. Existing classifier-free guidance methods use a simple heuristic to mix conditional and unconditional scores to approximately sample from conditional distributions. However, such methods do not approximate the intermediate distributions, necessitating additional 'corrector' steps. In this work, we provide an efficient and principled method for sampling from a sequence of annealed, geometric-averaged, or product distributions derived from pretrained score-based models. We derive a weighted simulation scheme which we call Feynman-Kac Correctors (FKCs) based on the celebrated Feynman-Kac formula by carefully accounting for terms in the appropriate partial differential equations (PDEs). To simulate these PDEs, we propose Sequential Monte Carlo (SMC) resampling algorithms that leverage inference-time scaling to improve sampling quality. We empirically demonstrate the utility of our methods by proposing amortized sampling via inference-time temperature annealing, improving multi-objective molecule generation using pretrained models, and improving classifier-free guidance for text-to-image generation. Our code is available at https://github.com/martaskrt/fkc-diffusion.

  • 9 authors
·
Mar 4, 2025 2